About Us

The Crew of Sonic World


Deefor

Project Manager

DeeforIcon

Description:
Originally known for character mods, he decided to take over as Project Manager. He makes sure everything is up on schedule with the other workers. He also is one of the main animators on the revived Sonic World DX.

Responsible For:
  • Object Placing
  • Stage Porting
  • Interface/Stage Art
  • Enemy Animation
  • Character Animation
  • Character Modelling/Materials
  • Website/ Social Media Designer

External Links:

Youtube Channel

Twitter

Discord

Switch Friend Code > SW-0148-8039-1321


Sergeant Gerbil

Stage Enthusiast

chaos

Description:
Appearing into the scene during Release 7, Gerbil brings his A-Game to stages. May he be assisting others or going solo, any of the stages he is involved in are guaranteed to be great!

Responsible For:
  • Stage Making
  • Stage Porting
  • Menu Themes

External Links:

Youtube Channel

Steam


Shahars71

Co-Developer

Description:
A young man with so much swag, its not even funny. Mostly known for doing great stage ports to Sonic World. Object Placement is what he does best, that may not be the only thing he can do. There is much more to him than meets the eye.

Responsible For:
  • Object Placing
  • Stage Porting
  • Game Designer

External Links:
Youtube Channel


Syphyous

Website Designer

Description:
The Website Designer of the Sonic World Project. He maintains the website and makes sure everything is up to date on it.

Responsible For:
  • Website Designer
  • Game Designer
  • Object Placement
  • Customer Service
  • Menu Themes

External Links:
YouTube Channel
Website


Chaos

Perfectionist Ripper

Description:
This guy may seem new to Sonic World, but trust us when we say he knows this game well. Brilliant at ripping, considering Sonic World and Blitz’s limitations to make arguably the best ripped stages. He’s not only rips either as when he gets the chance to make original works, he can push the game to its very limits!

Responsible For:
  • Modelling
  • Stage Porting
  • Model Ripping

External Links:

Youtube Channel


Nibroc.Rock

Executive Producer

Description:
The Modeller of the Sonic World Project. He is extremely talented when it comes to 3D models and also has great artistic vision shown in works such as his renders, banners and other art works found within and out of Sonic World.

Responsible for:

  • Character Modeling
  • Object Modeling
  • Plant Modeling
  • Stage Modeling
  • Object Placing
  • Textures
  • Game Designer
  • Menu and Interface Art
  • Logo Art

External Links:
YouTube Channel
DeviantArt Page


WizGenesis

Co-Creator

Description:
The Co-Programmer of the Sonic World Project. Knows his way around Blitz 3D very well and also helps along with the modelling in some parts. He also was the one to set up the website originally.

Responsible for:

  • Programming
  • Game Designer
  • Character Rigging
  • Object Modeling
  • Object Placing
  • Stage Modeling
  • Website Designer

External Links:
YouTube Channel
DeviantArt Page


Nikau

Former Stage Modeller

Description:
SonicFanNr1 created a handful of detailed stages like Metal Harbor and Green Forest. He was already working together on other projects with Ozcrash prior to Sonic World. Besides stage modeling, he also did some minor jobs like asset modeling and animating. Currently he is doing a training as a 3D-/Gamedesigner.

Responsible For:

  • Stage Modelling
  • Asset Modelling

External Links:
YouTube Channel

Sketchfab


Mark 

Main Programmer

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Description:
Mark is a veteran of Blitz, as he has been in the scene for well over 7 years of this point, and knows the inner workings of it to a great degree. Initially working on his own Sonic Colors engine, he has since moved on to become the main programmer of Sonic World DX. No matter what, he is sure to squash any and all MAVs that he may find.

Responsible For:
  • Programming
  • Stage Modelling
  • Object Placement
  • Sound Design

Brandon506042

Stage and Theme Maker

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Description:
Brandon is one of the new stage makers in Sonic World DX. He makes stages which have lots of branching pathways and secrets to discover. In his free time, he works on his own projects as well.

Responsible For:
  • Stage Modeling
  • Stage Porting
  • Light-mapping
  • Object Placement
  • Menu Themes

External Links:

Youtube Channel

Twitter

Discord

Steam


Jalex777

Stage and Theme Maker

Description:
A young guy with an imaginative mind, whose goal is to re-create all his favourite zones! He’s also pretty ok at Sketchup. He’s mostly known for doing multiple stage ports, rips, Eggman monitors in Sonic World. Music remixing is also what he loves to do! Also watch out, he’s very competitive in ANY game you verse him in. He’s always there to help when needed.

Responsible For:
  • Object Placing
  • Stage Porting
  • Website Management
  • Menu Themes

External Links:

Youtube Channel

SoundCloud

Forum Page

Steam

3DS Friend Code > 1332-8849-8710


Waise

Retro Stage Maker

chaos

Description:
Waise is always trying his best doing stages which are fun to play, ever since he came to the scene as far back as Release 4. He primarily works on classic stages such as Hydrocity and Star Light, but has done some more modern ones like City Escape. He is a really friendly guy but is always occupied, being inactive. When he is available though, he is always satisfied!

Responsible For:
  • Object Placing
  • Stage Creation/Modelling

External Links:

Youtube Channel

DeviantArt

Discord


Cii

Stage Maker

Description:
Clayton Brown II (CII) has a B.A. in Game Art & Simulation. A perfectionist when it comes to his work. He has created many stage mods and has finally made his way to official Sonic World stages. He has also created other game projects and game music which you can find on his website.

Responsible For:
  • Object Placing
  • Stage Creation/Modelling
  • Asset Creation

External Links:

Youtube Channel

Website


It is also required to give credit for Ozcrash’s work on this game; however we do not associate with him in any way nor do we agree or condone anything that Ozcrash did involving the contents of “goddamnit.zip”.