Important Statement: Downscaling.

As many of you guys know, Sonic World DX has been in development for a year and a half, and has the main goal of polishing Sonic World to be as good as it can be. This involves polishing and reanimating the entire cast, alongside giving them new moves to make them seem better to pick than others.

Now that we’ve progressed for so long, we believe that it will be hard to do every character. With hesitation, we decided to cut the roster in half to the essential characters. Most of these already have progress done, with the only characters with significant progress being cut is Egg-robo and E101-Beta. Following a developer discussion, we have decided the following characters have enough in order to justify their position:

For the missing characters, the modders will have to add them into the game in order for them to return. This is for the best and to not overwork the animation team. I know the sheer roster size was a big drawing point for Sonic World, and we kept some outlandish picks because of that.

I hope you understand this change:

~Deefor

Quality of Life Additions – New Video!

Deefor here!

Sorry that we have been keeping quiet for a while, as the team has been working on minor quality of life improvements for this game!

One of these, the Equip Shop, adds some additional replay value, and has some equips that can make the game easier or harder, with a score multiplier.

Stage makers will also rejoice with new debug features such as stamping objects and menu shortcuts, to allow more efficient object placement.

For those who don’t want to reload the entire stage, the soft restart feature is present in the pause menu, alongside in-game volume settings.

More information on DX will be shown soon, particularly characters. We keep most updates on the Discord server, for those starving for Sonic World content.